# Tanks

※ There is an additional effect when the skill grade rises. You will have an additional effect step by step to the basic effect.

※ For balance adjustment, some skill descriptions or effect values may be changed and will be notified in advance before the change.

<table data-header-hidden><thead><tr><th width="150">Name</th><th width="150">Type</th><th width="424.80259241716675">Desc.</th></tr></thead><tbody><tr><td><p><img src="/files/c1BnQXfZtLYZVNqaCygm" alt=""></p><p>Whirlwind</p></td><td>Active</td><td><p>Inflicts skill damage every second to enemies.</p><p>(R) Increases defense point. during the skill duration.</p><p>(SR) Recovers health. of skill damage.</p></td></tr><tr><td><p><img src="/files/nLx1ifJGUdVYgbfN1HrD" alt=""></p><p>Shield Strike</p></td><td>Active</td><td><p>Inflicts skill damage to the nearest enemy.</p><p>(R) Decreases enemy defense point.</p><p>(SR) Inflicts stun to the skill target.</p></td></tr><tr><td><p><img src="/files/jrElGAnsvHfO3MhPT5DQ" alt=""></p><p>Incapacitate</p></td><td>Active</td><td><p>Charges to the nearest enemy and inflicts skill damage.</p><p>(R) Inflicts stun to the skill target.</p><p>(SR) Increases skill damage range.</p></td></tr><tr><td><p><img src="/files/B7oKOYVsIyjLsGeCKLxL" alt=""></p><p>Heavy Blow</p></td><td>Active</td><td><p>Swings the weapon to the nearest enemy and inflicts skill damage.</p><p>(R) Knocks back the skill target.</p><p>(SR) Increases skill damage range.</p></td></tr><tr><td><p><img src="/files/DFmDtoE0acUpv6fXo2jt" alt=""></p><p>Shield Wall</p></td><td>Active</td><td><p>Creates a shield wall and increases defense point of allies.</p><p>(R) Recovers health point of allies witihn the range of shield wall.</p><p>(SR) Grants shield to allies within the range of shield wall.</p></td></tr><tr><td><p><img src="/files/ba3Kx69CfNjVsB1nAZZA" alt=""></p><p>Aegis</p></td><td>Active</td><td><p>Links with an ally with the lowest health point and receives damage instead.</p><p>(R) Recovers health point every second during the skill duration.</p><p>(SR) Decreases damage taken instead of the ally.</p></td></tr><tr><td><p><img src="/files/SuW9v790ptKMCQP1N9cz" alt=""></p><p>Taunt</p></td><td>Active</td><td><p>Inflicts taunt to all enemies.</p><p>(R) Increases defense point.</p><p>(SR) Grants invulnerable.</p></td></tr><tr><td><p><img src="/files/IQ5wpngIBGXpPSpNOqom" alt=""></p><p>Frenzy</p></td><td>Active</td><td><p>Cost health point to grant fast increasing attack speed and move speed.</p><p>(R) Does not cost health point.</p><p>(SR) Grants fast to all allies.</p></td></tr><tr><td><p><img src="/files/bfnYKeswjWSZUNAuGnKM" alt=""></p><p>Attack Enhancement</p></td><td>Active</td><td><p>Increases attack point.</p><p>(R) Attack point increase is applied to all allies.</p><p>(SR) Decreases skill cooldown.</p></td></tr><tr><td><p><img src="/files/HnvwWPvJiddpgoUrCG9D" alt=""></p><p>Iron Wall</p></td><td>Active</td><td><p>Grants shield.</p><p>(R) Increases defense point.</p><p>(SR) Shield and defense point increase is applied to all allies.</p></td></tr><tr><td><p><img src="/files/G9ZfrEVMaPx6g0HPfB9H" alt=""></p><p>Execution</p></td><td>Active</td><td><p>Inflicts skill damage to the nearest enemy.</p><p>(R) Recovers health point.</p><p>(SR) Executes the skill target(s) with low helath point.</p></td></tr><tr><td><p><img src="/files/W005HmZAny8kwjd0yqQF" alt=""></p><p>Protection</p></td><td>Active</td><td><p>Grants shield to an ally with the lowest health point.</p><p>(R) Grants a shield to allies.</p><p>(SR) Grants invulnerable to the ally instead of a shield.</p></td></tr><tr><td><p><img src="/files/kdq3pIUNH7b2qnGZc3XR" alt=""></p><p>Hook</p></td><td>Active</td><td><p>Throws a hook to the farthest enemy and pulls the enemy inflicting skill damage. The enemy hit will be set as the target(s).</p><p>(R) Inflicts skill damage every second to the skill target(s).</p><p>(SR) Inflicts stun to the skill target(s).</p></td></tr><tr><td><p><img src="/files/BgkMjHaUGWD1U8jzp8Pt" alt=""></p><p>Rush</p></td><td>Active</td><td><p>Charges to the farthest enemy and inflicts skill damage. The enemy hit will be set as the target(s).</p><p>(R) Inflicts stun to the skill target(s).</p><p>(SR) Inflicts skill damage and stuns enemies.</p></td></tr><tr><td><p><img src="/files/EjSGRVeAw0YVOBNnE0C1" alt=""></p><p>Thorns</p></td><td>Active</td><td><p>When attacked, reflects damage taken.</p><p>(R) Decreases damage taken. during the skill duration. The reflected damage is not decreased.</p><p>(SR) Inflicts skill damage every second to enemies during the skill duration.</p></td></tr><tr><td><p><img src="/files/K5ryO0Dnwz2GLhTjrQSS" alt=""></p><p>Crushing</p></td><td>Active</td><td><p>Throws a spear to the enemy with the lowest health point inflicting skill damage.</p><p>(R) Inflicts stun to the skill target(s).</p><p>(SR) Decreases skill cooldown.</p></td></tr><tr><td><p><img src="/files/9mkDpU49rfXE0SOuixwe" alt=""></p><p>Morale Decline</p></td><td>Active</td><td><p>Decreases attack point of the nearest enemy.</p><p>(R) Inflicts slow to the enemy decreasing attack speed and move speed.</p><p>(SR) Increase skill target(s) to all enemies.</p></td></tr><tr><td><p><img src="/files/MNXhMBfszQFLaTVWUo3F" alt=""></p><p>Regenerative</p></td><td>Active</td><td><p>Recovers health point every second.</p><p>(R) Increases defense point.</p><p>(SR) Health point recovery and defense point increase are applied to all allies.</p></td></tr><tr><td><p><img src="/files/AUv4oXh97sp9NQ2MxkqF" alt=""></p><p>Death Blow</p></td><td>Ultimate</td><td><p>Inflicts skill damage to enemies within the nearest enemy.</p><p>(R) Decreases attack point and defense point of the skill target(s).</p><p>(SR) Increases skill range and inflicts stun to the skill target(s).</p></td></tr><tr><td><p><img src="/files/LsAbbfOaNJwqDhaVNCtH" alt=""></p><p>Iron Will</p></td><td>Ultimate</td><td><p>Becomes unkillable.</p><p>(R) Inflicts taunt to enemies.</p><p>(SR) Inflicts skill damage to enemies and decreases defense point.</p></td></tr><tr><td><p><img src="/files/zrhNmYoRtYCh33UDwiGv" alt=""></p><p>Shock Wave</p></td><td>Ultimate</td><td><p>Inflicts skill damage to all enemies.</p><p>(R) Increases skill range.</p><p>(SR) Inflicts stun to enemies hit.</p></td></tr><tr><td><p><img src="/files/NLBdu9MfrgU5D8YLalYC" alt=""></p><p>Raging Fury</p></td><td>Ultimate</td><td><p>Inflicts skill damage and slow to enemies decreasing their attack speed and move speed.</p><p>(R) Inflicts taunt to enemies.</p><p>(SR) Inflicts skill damage to enemies within range when the skill ends and inflicts stun.</p></td></tr><tr><td><p><img src="/files/QawPS0dEGkQKfuANfFJV" alt=""></p><p>Sacrifice</p></td><td>Ultimate</td><td><p>Links to all allies and grants number of allies x shield to the avatar.</p><p>(R) Decreases damage received by linked allies.</p><p>(SR) Becomes unkillable.</p></td></tr><tr><td><p><img src="/files/l46mamZzjyfr4GzZYcG0" alt=""></p><p>Punish</p></td><td>Ultimate</td><td><p>Inflicts skill damage to enemies and knocks back the skill target(s).</p><p>(R) Inflicts attack point as additional damage to the skill target(s).</p><p>(SR) Inflicts stun to the skill target(s).</p></td></tr><tr><td><p><img src="/files/GqF1pMUTKwsiaStofmCS" alt=""></p><p>Indomitable</p></td><td>Ultimate</td><td><p>Increases defense point of all allies including the avatar.</p><p>(R) Becomes invulnerable and unstoppable.</p><p>(SR) Inflicts taunt to enemies.</p></td></tr><tr><td><p><img src="/files/A2RsSIt7qLRyzSSUJwUq" alt=""></p><p>Vengance Shield</p></td><td>Ultimate</td><td><p>Inflicts skill damage to all enemies.</p><p>(R) Decreases defense point of the skill target(s).</p><p>(SR) Inflicts stun to the skill target(s) and grants shield.</p></td></tr><tr><td><p><img src="/files/vVQmJIqPgT9DYdheOvrN" alt=""></p><p>Heroism</p></td><td>Ultimate</td><td><p>Increases attack point and defense point.</p><p>(R) Becomes fast increasing attack speed and move speed.</p><p>(SR) Becomes invulnerable.</p></td></tr><tr><td><p><img src="/files/punN8rWimTJw5zp5qjIy" alt=""></p><p>Wind of Recovery</p></td><td>Ultimate</td><td><p>Recovers health point of all allies.</p><p>(R) Removes harmful effects of all allies.</p><p>(SR) Grants shield to all allies.</p></td></tr><tr><td><p><img src="/files/bQucBLoSFsm1rqNbKgS6" alt=""></p><p>Brutal Cut</p></td><td>Ultimate</td><td><p>Inflicts skill damage to the nearest enemy and recovers health point.</p><p>(R) Inflicts skill damage every second to the skill target(s).</p><p>(SR) Resets cooldown. when using the skill.</p></td></tr><tr><td><p><img src="/files/x5rxMgTuOkfarXuS3rVZ" alt=""></p><p>Frenzy</p></td><td>Ultimate</td><td><p>Increases attack point, with an additional increase in health point lost.</p><p>(R) Grants fast increasing attack speed and move speed, with an additional increase in health point lost.</p><p>(SR)Grants unkillable.</p></td></tr></tbody></table>


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