Assassins

※ There is an additional effect when the skill grade rises. You will have an additional effect step by step to the basic effect.

※ For balance adjustment, some skill descriptions or effect values may be changed and will be notified in advance before the change.

Karate

Active

Charges to the enemy with the lowest health point and inflicts skill damage.

(R) Inflicts skill damage every second to the enemy.

(SR) Inflicts stun to the skill target(s).

Gap!

Active

Charges to the enemy with the lowest health point and inflicts skill damage.

(R) Skill damage will always be critical.

(SR) Critical damage will be increased.

Crescent Charge

Active

Charges to the enemy with the lowest health point and inflicts skill damage.

(R) Increases skill damage range.

(SR) Becomes evade.

Redmoon Slash

Active

Inflicts skill damage to enemies.

(R) Inflicts skill damage every second to the target(s).

(SR) Recovers health point. Inflicts silence to the enemy being unable to use skills.

KA-BOOM

Active

Throws a bomb to the nearest enemy and inflicts skill damage.

(R) Increases the bomb's damage range.

(SR) Inflicts stun to the skill target(s).

Smoke Shell

Active

Throws a smoke shell to the nearest enemy and creates a smokescreen. Inflicts blind to enemies being unable to hit basic attacks.

(R) Inflicts skill damage every second to enemies within the smokescreen range.

(SR) Increases the smokescreen range Inflicts silence to the enemies being unable to use (SR) skills.

AIM

Active

Inflicts targeted to the enemy with the lowest health point and always attacks the target. Inflicts skill damage every time the avatar attacks the target(s).

(R) Becomes fast increasing attack speed and move speed.

(SR) Decreases defense point of the target. Additional skill damage will always be critical.

Fury

Active

Becomes fast increasing attack speed and move speed.

(R) Increases attack point.

(SR) Becomes evade.

Shunpo

Active

When hit by an enemy's attack or skill, ignores the damage taken and charges to the back of the farthest enemy and inflicts skill damage.

(R) Inflicts stun to the skill target(s).

(SR) Recharges skill count additionally.

Poisoning

Active

Inflicts skill damage to the nearest enemy and inflicts skill damage every second.

(R) Decreases defense point of the skill target.

(SR) Inflicts stun to the skill target(s).

Lucky Shot

Active

Inflicts skill damage to the nearest enemy. Applies additional critical chance.

(R) Ignores skill damage reduction of the skill target and inflicts true damage upon critical hit.

(SR) Inflicts stun to the skill target(s) upon critical hit.

Vital Attack

Active

Increases critical chance.

(R) Increases critical damage.

(SR) Inflicts skill damage upon critical hit during the skill duration.

First Aid

Active

Recovers health point every second.

(R) Recovers health point.

(SR) Becomes evade.

Hemorrhage

Active

Inflicts skill damage to the nearest enemy and inflicts skill damage every second.

(R) Inflicts unhealable to the skill target(s).

(SR) Increases the skill damage range.

Fracture

Active

Inflicts skill damage to the nearest enemy and inflicts slow decreasing attack speed and move speed.

(R) Decreases defense point of the skill target.

(SR) Inflicts stun to the skill target(s).

Soul Cleave

Active

Inflicts skill damage to the nearest enemy and decreases defense point.

(R) Increases attack point.

(SR) Skill damage will always be critical.

Stealth

Active

Becomes stealth. Decreases avatar's attack point during the skill duration.

(R) Grants fast increasing attack speed and move speed.

(SR) Removes attack point decrease. Increases critical chance.

Molting

Active

Removes harmful effects. Increases attack point and defense point.

(R) Decreases skill cooldown.

(SR) Becomes evade.

Final Strike

Ultimate

Inflicts skill damage to the nearest enemy.

(R) Increases skill damage when the remaining health point of the enemy is higher than a certain amount.

(SR) Skill damage will always be critical.

Death Senence

Ultimate

Charges to the enemy with the lowest health point and inflicts skill damage.

(R) Inflicts skill damage every second to the skill target(s).

(SR) Increases skill damage. Resets skill cooldown if the skill target is killed.

Can't Escape

Ultimate

Inflicts skill damage and pulls all enemies.

(R) Increases skill range.

(SR) Inflicts stun to the skill target(s).

Penetration Strike

Ultimate

Inflicts skill damage to enemies.

(R) Inflicts skill damage every second to the skill target(s).

(SR) Skill damage will always be critical and decreases defense point of the skill target(s).

Hunting Time

Ultimate

Increases critical chance of all allies.

(R) Increases critical damage of all allies.

(SR) Inflicts bind to all enemies.

Gift Bombs

Ultimate

Charges to the back of the farthest enemy. Drops a bomb and inflicts skill damage.

(R) Increases bomb explosion range.

(SR) Inflicts stun to the skill target(s).

Seek Death Shall Live

Ultimate

Becomes unkillable.

(R) Becomes fast increasing attack speed and move speed.

(SR) Increases attack vamp of the avatar.

Clone

Ultimate

Summons a clone. The clone will have a portion of the stats of the avatar.

(R) The clone will have a higher portion of the stats of the avatar.

(SR) Increases summon duration of the clone.

Iron Maiden

Ultimate

Traps the nearest enemy within 3 tiles in the iron maiden and inflicts skill damage every second. Inflicts exception to the skill target(s) during the skill duration.

(R) Decreases defense point of the skill targer(s) after the skill duration.

(SR) Inflicts stun to the skill target(s) after the skill duration.

Hit Hard

Ultimate

Teleports to the back of the enemy with the lowest health point and inflicts skill damage.

(R) Skill damage will always be critical.

(SR) Becomes stealth after using the skill.

Doping

Ultimate

Increases attack point and attack speed. Becomes stun after the skill duration.

(R) Becomes unkillable during the skill duration.

(SR) Does not Become stun after the skill duration.

Last Bet

Ultimate

Rolls the dice. Increases attack point and critical chance.

(R) Increases the chance of a high number.

(SR) Increases skill effect for a certain number.

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